INDUSTRIAL DESIGNERS: Do you want to know the best advice I could give to any young designer?

Early in your career, thinking means solving problems. How do I make this work? What material? What does the user want? That's the easy part.

The real work is understanding why the problem exists. What's driving the request? What fear, ego, or system keeps it alive? What aren't they saying?

Solving problems gets easier. Going deeper doesn't. You question assumptions no one challenged. You see motivations no one says out loud. You understand how invisible systems—corporate, emotional, societal—hold problems in place.

Most designers solve surface problems and wonder why their careers stall. The ones who advance enjoy the dig into why things are the way they are.

So what is my advice? If you want to be great, stop fighting it, and learn to love thinking.

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INDUSTRIAL DESIGNERS: no one understands what you actually do

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INDUSTRIAL DESIGNERS: hardware and software design aren’t the same game